Toki, mutta tunnetusti voittaja on aina ollut nopein vain ja ainoastaan auton vuoksiOriginally posted by Pekpoy:
<STRONG>Onko autovalinta vapaa?</STRONG>
eilen illalla treenattiin VJR:n kanssa. Hieman ottaneena 1.07.66 Aika hyvin kun edellisen kerran on tuota rataa tullut ajettua pari kuukautta sitten.Originally posted by Frank:
<STRONG>1:09.82 on kuulkaa Glenissä vedetty, että.</STRONG>
[ CLIENT ]
to_ip = ; Connect to IP address
via_ip = ; Connect via IP address
[ Communications ]
alternate_ip_addr_lookup = 1 ; Find IP addresses another way
bcast_augment_status = 0 ; Prepend status with IP address?
bcast_listserv = ; IP address of race list server
bcast_listserv_req = ; Empty string, or start with '?'
bcast_listserv_req_freq = 10.000000 ; Request race list frequency
bcast_ping_disable = 0 ; Disable response to pings
bcast_ping_port = 0 ; Ping port number (0=default)
bcast_port = 0 ; Broadcast port number (0=default)
bcast_recv_disable = 0 ; Disable broadcast reception
bcast_send_disable = 0 ; Disable sending broadcasts
bcast_send_freq = 4.000000 ; Broadcast frequency (seconds)
clock_adj_delay = 4 ; How often may client adjust clock?
disable_ipx = 1 ; Disable IPX support
disable_modem = 1 ; Don't look for/use modems
disable_network = 0 ; Disable network support
disable_tcp_ip = 0 ; Disable TCP/IP support
ignore_net_read_errors = 1 ; Don't disco if error reading pkt
ignore_net_send_errors = 1 ; Don't disco if error sending pkt
ip_addr_lookup_timeout = 2 ; Timeout to find own IP address
log_server_comm_errors = 0 ; Log errors for client channels?
log_server_connect_status = 0 ; Issue messages as clients connect
mem_client_send_every = 1 ; Client packet freq via memory
mem_client_send_size = 276 ; Client packet size via memory
mem_server_send_every = 1 ; Server packet freq via memory
mem_server_send_size = 516 ; Server packet size via memory
'net_lan_client_send_every = 2 ; Client packet freq on LAN
'net_lan_client_send_size = 132 ; Client packet size on LAN
'net_lan_server_send_every = 2 ; Server packet freq on LAN
'net_lan_server_send_size = 388 ; Server packet size on LAN
net_lan_client_send_every = 2 ; Client packet freq on dialup
net_lan_client_send_size = 84 ; Client packet size on dialup
net_lan_server_send_every = 2 ; Server packet freq on dialup
net_lan_server_send_size = 84 ; Server packet size on dialup
net_mdm_client_send_every = 2 ; Client packet freq on dialup
net_mdm_client_send_size = 84 ; Client packet size on dialup
net_mdm_server_send_every = 2 ; Server packet freq on dialup
net_mdm_server_send_size = 84 ; Server packet size on dialup
net_server_port = 0 ; Server port number (0 = default)
net_use_mdm_bandwidth_for_tcp_ip = 1 ; Use modem bandwidthfor TCP/IP
show_meters = 1
[ Hack ]
steer_ratio = 1 ; Enable low speed ratio override
[ Joy ]
allow_force_feedback = 1 ; Use FF if device has it
force_feedback_damping = 40.000000 ; force feedback damping coefficient
force_feedback_latency = 0.085000 ; force feedback latency (secs)
max_steering_torque = 100.000000 ; steering torque in N*in giving max device force
[ Rasterizer ]
fullScreen = 1 ; run Full Screen?
[ SERVER ]
auto_export_standings = 0 ; Auto export if launched?
dedicated = 0 ; Unattended - run server.ini races
launch = 0 ; Run GPL as a mp server
max_latency = 0.0 ; Seconds. Set to 0.0 to disable
password = ; [access][/[boss]][=f.last]
repeat = 0 ; If dedicated, repeat (0=forever)
[ Task ]
synch_method = 0 ; Client synch method
[ Int Profile Values ]
value0 = OpenGL:TossHighestMip:0 ; do not change
value1 = OpenGL:MipFiltering:0 ; do not change
value2 = OpenGL:MirrorsEvery:0 ; do not change
[ OpenGL ]
TossHighestMip = 0 ;
MipFiltering = 4 ;
MirrorsEvery = 1 ;
[ Replay ]
replayMemoryOverride = 32000